BrushOverlayUtil
Table of contents
Extends OverlayUtil<TLBrushOverlay>.
Overlay util for the selection brush rectangle.
class BrushOverlayUtil extends OverlayUtil<TLBrushOverlay> {}Constructor
Constructs a new instance of the OverlayUtil class
Parameters
| Name | Description |
|---|---|
|
Properties
type
static type: string;editor
editor: Editor;options
options: BrushOverlayUtilOptions;Methods
configure( )
Create a new overlay util class with the given options merged in.
static configure<T extends TLOverlayUtilConstructor<any>>(
this: T,
options: T extends new (...args: any[]) => {
options: infer Options;
}
? Partial<Options>
: never,
): T;Example
const MyBrush = BrushOverlayUtil.configure({ fill: "rgba(0,0,255,0.1)" });Parameters
| Name | Description |
|---|---|
| |
| |
Returns
T;getCursor( )
Returns the cursor type to show when hovering this overlay.
getCursor(_overlay: T): TLCursorType | undefined;Parameters
| Name | Description |
|---|---|
| |
Returns
TLCursorType | undefined;getGeometry( )
Returns hit-test geometry for an overlay instance, in page coordinates. Return null for non-interactive overlays (e.g. snap indicators, scribbles).
getGeometry(_overlay: T): Geometry2d | null;Parameters
| Name | Description |
|---|---|
| |
Returns
Geometry2d | null;getOverlays( )
getOverlays(): TLBrushOverlay[];isActive( )
isActive(): boolean;onPointerDown( )
Called when the user points down on this overlay, before the default routing runs. Acts as an interrupt: define it to take over the event.
Return false to continue with the default behavior (e.g. the built-in rotate/resize handle transitions or shape-handle dispatch). Return true — or nothing at all — to skip the default. In other words, once you override this method you own the event unless you explicitly opt back in by returning false.
onPointerDown?(overlay: T, info: TLPointerEventInfo): boolean | void;Parameters
| Name | Description |
|---|---|
| |
|
Returns
boolean | void;render( )
render(ctx: CanvasRenderingContext2D, overlays: TLBrushOverlay[]): void;Parameters
| Name | Description |
|---|---|
| |
|
Returns
void;renderMinimap( )
renderMinimap(
ctx: CanvasRenderingContext2D,
overlays: TLBrushOverlay[],
zoom: number,
): void;Parameters
| Name | Description |
|---|---|
| |
| |
| |
Returns
void;